![]() With this, it’s only a matter of seconds to automatize a task that otherwise could take up to 30 minutes. Because of this, I created a new part of the script which do auto FK controls. Maya Auto Rig Script Free Download Create FK ControlsĪs we did our RTS game I saw, besides creating biped rigs, we needed lots of simple FK setups for weapons and accessories. The different components the user is able to choose (like legs, arms, spine) are optimized for Reanimated Frog’s pipeline. When all the joints have their correct positions (which usually takes 10-20 minutes) the user can create they are ready to export rig within seconds. The temporary skeleton can be oriented, scaled, and translated as one wants. With this, the script does not limit the user to only rig characters in typical A- and T-poses. The temporary skeleton offers “aim joints” which decide where the Y-axis should point in sensitive areas like hands, fingers, and knees. The user can here create a temporary skeleton and easily position the joints in the right position. This is by far the biggest and most complex part of the script. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |